PPolySim OS

Fluid · Robotics

GPU-Accelerated Smoothed-Particle Hydrodynamics (SPH) for Robotics

Apply the gpu-accelerated smoothed-particle hydrodynamics (sph) to real robotics problems — in the browser, with AI assistance.

This is the gpu-accelerated variant of the Smoothed-Particle Hydrodynamics (SPH). SPH represents a fluid as particles carrying properties smoothed by a kernel, excelling at free-surface and splashing flows without a grid.

In robotics, teams face challenges like contact dynamics, control stability, real-time performance. The gpu-accelerated smoothed-particle hydrodynamics (sph) directly supports use cases such as rigid-body dynamics, control-loop tuning, actuator modeling, and PolySim's AI Copilot can recommend settings and catch common setup errors before you run.

Typical Robotics use cases

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