Fluid · Water & Wastewater
GPU-Accelerated Smoothed-Particle Hydrodynamics (SPH) for Water & Wastewater
Apply the gpu-accelerated smoothed-particle hydrodynamics (sph) to real water & wastewater problems — in the browser, with AI assistance.
This is the gpu-accelerated variant of the Smoothed-Particle Hydrodynamics (SPH). SPH represents a fluid as particles carrying properties smoothed by a kernel, excelling at free-surface and splashing flows without a grid.
In water & wastewater, teams face challenges like flow assurance, mixing and aeration, contaminant transport. The gpu-accelerated smoothed-particle hydrodynamics (sph) directly supports use cases such as pipe-network hydraulics, aeration mixing, contaminant dispersion, and PolySim's AI Copilot can recommend settings and catch common setup errors before you run.
Typical Water & Wastewater use cases
- Pipe-network hydraulics
- Aeration mixing
- Contaminant dispersion
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