PPolySim OS

Graph Coloring

Color the map so no two neighbors match, using as few colors as possible. A deceptively hard problem behind scheduling, frequencies, and compilers.

Graph ColoringLive

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Graph coloring assigns colors to nodes so that no edge connects two of the same color, using as few colors as possible. The greedy algorithm colors nodes in order, picking the lowest color not used by a neighbor. It models scheduling exams, assigning radio frequencies, and register allocation in compilers — all cases where conflicting items must be separated.

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Data Inspector

Nodes10
Colors used0
Methodgreedy

Governing equation

Reading this result: Two colors suffice here, which means the graph has no odd cycle — it is bipartite, the easiest case to schedule with zero conflicts.

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How it works

Graph coloring assigns colors to nodes so no edge joins two of the same color, minimizing the number of colors — the chromatic number. The greedy algorithm colors nodes in order with the lowest available color. It models exam timetabling, radio-frequency assignment, and register allocation, where conflicting items must be kept apart. Optimal coloring is NP-hard.

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Frequently asked questions

Is this graph coloring chromatic number tool really free?
Yes. Graph Coloring runs entirely in your browser using your device's own compute, so local use is free forever. You only pay Compute Tokens if you scale a job to the cloud.
Do I need to install anything?
No. Everything runs client-side in a modern browser — no downloads, no license, no account required to start.
Can I save or share my simulation?
Create a free account to save projects, and use a shareable embed or minted DOI to publish a live, interactive version anywhere.
How accurate are the results?
The solver uses established numerical methods, but results are for research and educational purposes and should be validated against experiment or professional review before you rely on them.