PPolySim OS

Sound Levels (dB SPL)

Two speakers are not twice as loud. Decibels add logarithmically, and sound spreads with the inverse-square law — see how loudness really combines and fades.

Sound Levels (dB SPL)Live

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Decibels are logarithmic, so loudness does not add the way you expect: two identical sources are only 3 dB louder than one, and ten are 10 dB. Meanwhile a point source drops 6 dB every time the distance doubles (the inverse-square law). Sustained exposure above 85 dB risks hearing damage.

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Data Inspector

Combined at 1 m85.0 dB
At 4 m73.0 dB
Doubling sources+3 dB
Risksafe range

Governing equation

Reading this result: A single source falls from 85 dB to 73 dB across 4 m — about 6 dB lost each time the distance doubles.

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How it works

Because decibels are logarithmic, doubling the number of equal sources adds only 3 dB and tenfold adds 10 dB. A point source loses 6 dB every time you double the distance, the inverse-square law. Sustained exposure above 85 dB risks hearing damage — the dashed line here marks that threshold.

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Frequently asked questions

Is this decibel sound level calculator tool really free?
Yes. Sound Levels (dB SPL) runs entirely in your browser using your device's own compute, so local use is free forever. You only pay Compute Tokens if you scale a job to the cloud.
Do I need to install anything?
No. Everything runs client-side in a modern browser — no downloads, no license, no account required to start.
Can I save or share my simulation?
Create a free account to save projects, and use a shareable embed or minted DOI to publish a live, interactive version anywhere.
How accurate are the results?
The solver uses established numerical methods, but results are for research and educational purposes and should be validated against experiment or professional review before you rely on them.