For Educators · Game Theory (Nash)
Game Theory (Nash) for a vehicle-routing run
Built for educators teaching it to a class. Drop a live demo into a lecture or assign it as a shareable link — no lab installs. Simulate a vehicle-routing run live below — adjust the inputs and watch it respond, right in your browser.
Game Theory (Nash)Live
2×2 strategic games
Row player vs Column player
| Cooperate | Defect | |
|---|---|---|
| Cooperate | 3 3 | 0 5 |
| Defect | 5 0 | 1 1 Nash |
cyan = row payoff · green = column payoff
Controls
A Nash equilibrium is a pair of strategies where neither player can do better by unilaterally changing — the cornerstone of game theory. In the Prisoner's Dilemma both defect even though cooperating pays more; Matching Pennies has no pure equilibrium at all. Highlighted cells are the pure-strategy Nash equilibria.
Data Inspector
GamePrisoner's Dilemma
Pure Nash equilibria1
Typedominant
Governing equation
Reading this result: The lone equilibrium has both players defect, even though mutual cooperation pays more — individually rational, collectively worse.
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Frequently asked questions
- Is this good for educators?
- Yes — this version of "Game Theory (Nash) for a vehicle-routing run" is framed for educators teaching it to a class. Drop a live demo into a lecture or assign it as a shareable link — no lab installs.
- Do I need to install anything?
- No. It runs in any modern browser, free, with no account required.