PPolySim OS
For Hobbyists & Makers · GPU Compute (WebGPU)

GPU Compute (WebGPU) for a car braking

Built for hobbyists & makers exploring it for fun. Play with real physics and math, no license and no setup — just open and tinker. Simulate a car braking live below — adjust the inputs and watch it respond, right in your browser.

GPU Compute Studio (WebGPU)Live

Controls

Move your cursor over the canvas — the whole particle cloud is attracted to it, computed on your GPU in real time.

Gravity
Swirl

Data Inspector

Backendstarting…
Particles200,000
FPS
ComputeWGSL shader

Runs locally in your browser — free forever. Scale to the cloud when reality gets heavy.

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More with GPU Compute (WebGPU)

Frequently asked questions

Is this good for hobbyists & makers?
Yes — this version of "GPU Compute (WebGPU) for a car braking" is framed for hobbyists & makers exploring it for fun. Play with real physics and math, no license and no setup — just open and tinker.
Do I need to install anything?
No. It runs in any modern browser, free, with no account required.