For Researchers · GPU Compute (WebGPU)
GPU Compute (WebGPU) for a two-cart collision
Built for researchers prototyping or validating an idea. Prototype fast, reproduce exactly, and share a citable, interactive version of your model. Simulate a two-cart collision live below — adjust the inputs and watch it respond, right in your browser.
GPU Compute Studio (WebGPU)Live
WGSL compute + render · hundreds of thousands of particles
Controls
Move your cursor over the canvas — the whole particle cloud is attracted to it, computed on your GPU in real time.
Gravity
Swirl
Data Inspector
Backendstarting…
Particles200,000
FPS—
ComputeWGSL shader
Runs locally in your browser — free forever. Scale to the cloud when reality gets heavy.
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Frequently asked questions
- Is this good for researchers?
- Yes — this version of "GPU Compute (WebGPU) for a two-cart collision" is framed for researchers prototyping or validating an idea. Prototype fast, reproduce exactly, and share a citable, interactive version of your model.
- Do I need to install anything?
- No. It runs in any modern browser, free, with no account required.