Inverse Kinematics for a lunar rover
Simulate a lunar rover live in your browser. This runs the real Inverse Kinematics solver — adjust the inputs, watch it respond instantly, and export the result. No install, no account.
Controls
Presets
Inverse kinematics is the hard direction: given where you want the tip, find the joint angles. For a 2-link arm the law of cosines gives a clean closed form — but with two solutions (elbow-up or elbow-down) and none at all when the target is out of reach. Drag the target, or click anywhere to move it there.
Data Inspector
Governing equation
Runs locally in your browser — free forever. Scale to the cloud when reality gets heavy.
About this simulation
The full Inverse Kinematics tool models a lunar rover with the same numerics engineers and scientists use — running entirely client-side. Change any parameter and the result updates in real time, so you can build intuition, check a design, or teach the concept without spreadsheets or installs.
More you can do with Inverse Kinematics
Other ways to simulate a lunar rover
Frequently asked questions
- How do I simulate a lunar rover?
- Open this page and use the live Inverse Kinematics tool below — set your inputs and the simulation runs instantly in your browser using real numerics. No install, no account needed.
- Is it free?
- Yes. The simulation runs free in your browser. A one-time unlock or a Pro plan adds advanced parameters, saved presets, data import, and clean exports.
- Can I use my own numbers?
- Absolutely — every input is adjustable, and with data import you can drive a lunar rover from your own measurements.