For Hobbyists & Makers · Reverb Time (Sabine)
Reverb Time (Sabine) for a microphone
Built for hobbyists & makers exploring it for fun. Play with real physics and math, no license and no setup — just open and tinker. Simulate a microphone live below — adjust the inputs and watch it respond, right in your browser.
Reverberation Time (Sabine)Live
how long sound lingers
Controls
Presets
Reverberation time — how long a sound takes to decay by 60 dB — is set by Sabine's formula RT60 = 0.161·V/(S·α). Big, hard rooms ring for seconds; small, soft rooms deaden almost instantly. Concert halls target around 2 seconds; recording studios far less. Adding absorption pulls the decay down.
Data Inspector
RT600.98 s
Absorption A33 sabins
Charactergood (living room)
Governing equation
Reading this result: RT60 of 0.98 s is a balanced living-room decay: speech stays clear with a touch of warmth.
Runs locally in your browser — free forever. Scale to the cloud when reality gets heavy.
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Frequently asked questions
- Is this good for hobbyists & makers?
- Yes — this version of "Reverb Time (Sabine) for a microphone" is framed for hobbyists & makers exploring it for fun. Play with real physics and math, no license and no setup — just open and tinker.
- Do I need to install anything?
- No. It runs in any modern browser, free, with no account required.